[INFO] cloning repository https://github.com/mmheroes/mmheroes
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/mmheroes/mmheroes" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmmheroes%2Fmmheroes", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmmheroes%2Fmmheroes'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] d4b4328ade4cff73a93ea774f099fec9947b8f69
[INFO] testing mmheroes/mmheroes against try#b8e88e5ddf5521a9f43ee3f62a702388c713e4bb for pr-155114
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmmheroes%2Fmmheroes" "/workspace/builds/worker-1-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/mmheroes/mmheroes
[INFO] finished tweaking git repo https://github.com/mmheroes/mmheroes
[INFO] tweaked toml for git repo https://github.com/mmheroes/mmheroes written to /workspace/builds/worker-1-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/mmheroes/mmheroes on toolchain b8e88e5ddf5521a9f43ee3f62a702388c713e4bb
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b8e88e5ddf5521a9f43ee3f62a702388c713e4bb" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/mmheroes/mmheroes already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b8e88e5ddf5521a9f43ee3f62a702388c713e4bb" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]  Downloading crates ...
[INFO] [stderr]   Downloaded bitfield-struct v0.9.3
[INFO] [stderr]   Downloaded ncurses v5.101.0
[INFO] [stderr]   Downloaded pancurses v0.17.0
[INFO] [stderr]   Downloaded pdcurses-sys v0.7.1
[INFO] [stderr]   Downloaded libc v0.2.159
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+b8e88e5ddf5521a9f43ee3f62a702388c713e4bb" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 1136a2683a81cd805a0a31e1a6902e24fb457b64c109e96b17f3052aeb5d4d4e
[INFO] running `Command { std: "docker" "start" "-a" "1136a2683a81cd805a0a31e1a6902e24fb457b64c109e96b17f3052aeb5d4d4e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "1136a2683a81cd805a0a31e1a6902e24fb457b64c109e96b17f3052aeb5d4d4e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "1136a2683a81cd805a0a31e1a6902e24fb457b64c109e96b17f3052aeb5d4d4e", kill_on_drop: false }`
[INFO] [stdout] 1136a2683a81cd805a0a31e1a6902e24fb457b64c109e96b17f3052aeb5d4d4e
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+b8e88e5ddf5521a9f43ee3f62a702388c713e4bb" "build" "--frozen" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 1bce5ae4aed0bf0dd31a845bb9a9459fff2b717d80006ed7e70a18a52e8c00d6
[INFO] running `Command { std: "docker" "start" "-a" "1bce5ae4aed0bf0dd31a845bb9a9459fff2b717d80006ed7e70a18a52e8c00d6", kill_on_drop: false }`
[INFO] [stderr]    Compiling libc v0.2.159
[INFO] [stderr]    Compiling cc v1.0.72
[INFO] [stderr]    Compiling log v0.4.14
[INFO] [stderr]    Compiling proc-macro2 v1.0.86
[INFO] [stderr]    Compiling quote v1.0.37
[INFO] [stderr]    Compiling ncurses v5.101.0
[INFO] [stderr]    Compiling dirs-sys v0.4.1
[INFO] [stderr]    Compiling syn v2.0.77
[INFO] [stderr]    Compiling directories v5.0.1
[INFO] [stderr]    Compiling pancurses v0.17.0
[INFO] [stderr]    Compiling strum_macros v0.26.4
[INFO] [stderr]    Compiling bitfield-struct v0.9.3
[INFO] [stderr]    Compiling strum v0.26.3
[INFO] [stderr]    Compiling mmheroes-core v0.1.0 (/opt/rustwide/workdir/mmheroes-core-rs)
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/src/logic/mod.rs:258:29
[INFO] [stdout]     |
[INFO] [stdout] 258 |     pub fn observable_state(&self) -> Ref<ObservableGameState> {
[INFO] [stdout]     |                             ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                             |
[INFO] [stdout]     |                             the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 258 |     pub fn observable_state(&self) -> Ref<'_, ObservableGameState> {
[INFO] [stdout]     |                                           +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling mmheroes v0.1.0 (/opt/rustwide/workdir/mmheroes-rs)
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 10.75s
[INFO] running `Command { std: "docker" "inspect" "1bce5ae4aed0bf0dd31a845bb9a9459fff2b717d80006ed7e70a18a52e8c00d6", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "1bce5ae4aed0bf0dd31a845bb9a9459fff2b717d80006ed7e70a18a52e8c00d6", kill_on_drop: false }`
[INFO] [stdout] 1bce5ae4aed0bf0dd31a845bb9a9459fff2b717d80006ed7e70a18a52e8c00d6
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+b8e88e5ddf5521a9f43ee3f62a702388c713e4bb" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] b07533460234b59161674cc8985232e3ef066a9b811af7ddd5297b375bb1f058
[INFO] running `Command { std: "docker" "start" "-a" "b07533460234b59161674cc8985232e3ef066a9b811af7ddd5297b375bb1f058", kill_on_drop: false }`
[INFO] [stderr]    Compiling mmheroes-core v0.1.0 (/opt/rustwide/workdir/mmheroes-core-rs)
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/src/logic/mod.rs:258:29
[INFO] [stdout]     |
[INFO] [stdout] 258 |     pub fn observable_state(&self) -> Ref<ObservableGameState> {
[INFO] [stdout]     |                             ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                             |
[INFO] [stdout]     |                             the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 258 |     pub fn observable_state(&self) -> Ref<'_, ObservableGameState> {
[INFO] [stdout]     |                                           +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling mmheroes v0.1.0 (/opt/rustwide/workdir/mmheroes-rs)
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/studying.rs:8:5
[INFO] [stdout]     |
[INFO] [stdout]   8 |     initialize_game!((1641333345581, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/studying.rs:99:5
[INFO] [stdout]     |
[INFO] [stdout]  99 |     initialize_game!((1641336778475, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/studying.rs:153:5
[INFO] [stdout]     |
[INFO] [stdout] 153 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:124:5
[INFO] [stdout]     |
[INFO] [stdout] 124 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:184:5
[INFO] [stdout]     |
[INFO] [stdout] 184 |     initialize_game!((7, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:230:5
[INFO] [stdout]     |
[INFO] [stdout] 230 |     initialize_game!((5, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:273:5
[INFO] [stdout]     |
[INFO] [stdout] 273 |     initialize_game!((4, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:319:5
[INFO] [stdout]     |
[INFO] [stdout] 319 |     initialize_game!((2, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:365:5
[INFO] [stdout]     |
[INFO] [stdout] 365 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:406:5
[INFO] [stdout]     |
[INFO] [stdout] 406 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:453:5
[INFO] [stdout]     |
[INFO] [stdout] 453 |     initialize_game!((2, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:560:5
[INFO] [stdout]     |
[INFO] [stdout] 560 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:732:5
[INFO] [stdout]     |
[INFO] [stdout] 732 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/exams.rs:935:5
[INFO] [stdout]     |
[INFO] [stdout] 935 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/exams.rs:1132:5
[INFO] [stdout]      |
[INFO] [stdout] 1132 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:37:5
[INFO] [stdout]     |
[INFO] [stdout]  37 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sasha.rs:12:5
[INFO] [stdout]     |
[INFO] [stdout]  12 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:103:5
[INFO] [stdout]     |
[INFO] [stdout] 103 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:130:5
[INFO] [stdout]     |
[INFO] [stdout] 130 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:196:5
[INFO] [stdout]     |
[INFO] [stdout] 196 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/exams.rs:1312:5
[INFO] [stdout]      |
[INFO] [stdout] 1312 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:266:5
[INFO] [stdout]     |
[INFO] [stdout] 266 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:347:5
[INFO] [stdout]     |
[INFO] [stdout] 347 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/exams.rs:1509:5
[INFO] [stdout]      |
[INFO] [stdout] 1509 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/exams.rs:1565:5
[INFO] [stdout]      |
[INFO] [stdout] 1565 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/exams.rs:1713:5
[INFO] [stdout]      |
[INFO] [stdout] 1713 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:428:5
[INFO] [stdout]     |
[INFO] [stdout] 428 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/grisha.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:523:5
[INFO] [stdout]     |
[INFO] [stdout] 523 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:627:5
[INFO] [stdout]     |
[INFO] [stdout] 627 |     initialize_game!((2, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/grisha.rs:987:5
[INFO] [stdout]     |
[INFO] [stdout] 987 |     initialize_game!((1, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:721:5
[INFO] [stdout]     |
[INFO] [stdout] 721 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:94:5
[INFO] [stdout]     |
[INFO] [stdout]  94 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:161:5
[INFO] [stdout]     |
[INFO] [stdout] 161 |     initialize_game!((5, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:225:5
[INFO] [stdout]     |
[INFO] [stdout] 225 |     initialize_game!((3, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:292:5
[INFO] [stdout]     |
[INFO] [stdout] 292 |     initialize_game!((2, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:843:5
[INFO] [stdout]     |
[INFO] [stdout] 843 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:930:5
[INFO] [stdout]     |
[INFO] [stdout] 930 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/traveling.rs:991:5
[INFO] [stdout]     |
[INFO] [stdout] 991 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:460:5
[INFO] [stdout]     |
[INFO] [stdout] 460 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1075:5
[INFO] [stdout]      |
[INFO] [stdout] 1075 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1159:5
[INFO] [stdout]      |
[INFO] [stdout] 1159 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:509:5
[INFO] [stdout]     |
[INFO] [stdout] 509 |     initialize_game!((33, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     ---------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1234:5
[INFO] [stdout]      |
[INFO] [stdout] 1234 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1341:5
[INFO] [stdout]      |
[INFO] [stdout] 1341 |     initialize_game!((1, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1448:5
[INFO] [stdout]      |
[INFO] [stdout] 1448 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:557:5
[INFO] [stdout]     |
[INFO] [stdout] 557 |     initialize_game!((4, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1504:5
[INFO] [stdout]      |
[INFO] [stdout] 1504 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:604:5
[INFO] [stdout]     |
[INFO] [stdout] 604 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1663:5
[INFO] [stdout]      |
[INFO] [stdout] 1663 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1728:5
[INFO] [stdout]      |
[INFO] [stdout] 1728 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1781:5
[INFO] [stdout]      |
[INFO] [stdout] 1781 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1834:5
[INFO] [stdout]      |
[INFO] [stdout] 1834 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1923:5
[INFO] [stdout]      |
[INFO] [stdout] 1923 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]      |
[INFO] [stdout]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]      |             ----^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]     ::: mmheroes-core-rs/tests/traveling.rs:1978:5
[INFO] [stdout]      |
[INFO] [stdout] 1978 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:650:5
[INFO] [stdout]     |
[INFO] [stdout] 650 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/sleeping.rs:699:5
[INFO] [stdout]     |
[INFO] [stdout] 699 |     initialize_game!((12, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     ---------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/punk.rs:18:5
[INFO] [stdout]     |
[INFO] [stdout]  18 |     initialize_game!((0, GameMode::Normal, Some(high_scores.clone())) => state, game_ui);
[INFO] [stdout]     |     ------------------------------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/nil.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     initialize_game!((1732930458130, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/kuzmenko.rs:31:5
[INFO] [stdout]     |
[INFO] [stdout]  31 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/computer_class.rs:10:5
[INFO] [stdout]     |
[INFO] [stdout]  10 |     initialize_game!((0, GameMode::God) => state, game_ui);
[INFO] [stdout]     |     ------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/pasha.rs:12:5
[INFO] [stdout]     |
[INFO] [stdout]  12 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/computer_class.rs:291:5
[INFO] [stdout]     |
[INFO] [stdout] 291 |     initialize_game!((0, GameMode::God) => state, game_ui);
[INFO] [stdout]     |     ------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/computer_class.rs:472:5
[INFO] [stdout]     |
[INFO] [stdout] 472 |     initialize_game!((2, GameMode::God) => state, game_ui);
[INFO] [stdout]     |     ------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/computer_class.rs:709:5
[INFO] [stdout]     |
[INFO] [stdout] 709 |     initialize_game!((2, GameMode::God) => state, game_ui);
[INFO] [stdout]     |     ------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/corner_cases.rs:10:5
[INFO] [stdout]     |
[INFO] [stdout]  10 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/kolya.rs:12:5
[INFO] [stdout]     |
[INFO] [stdout]  12 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/kolya.rs:108:5
[INFO] [stdout]     |
[INFO] [stdout] 108 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/kolya.rs:221:5
[INFO] [stdout]     |
[INFO] [stdout] 221 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/kolya.rs:361:5
[INFO] [stdout]     |
[INFO] [stdout] 361 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/pasha.rs:167:5
[INFO] [stdout]     |
[INFO] [stdout] 167 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/corner_cases.rs:45:5
[INFO] [stdout]     |
[INFO] [stdout]  45 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/dorm.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/dorm.rs:92:5
[INFO] [stdout]     |
[INFO] [stdout]  92 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/corner_cases.rs:105:5
[INFO] [stdout]     |
[INFO] [stdout] 105 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/dorm.rs:175:5
[INFO] [stdout]     |
[INFO] [stdout] 175 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/dorm.rs:271:5
[INFO] [stdout]     |
[INFO] [stdout] 271 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/corner_cases.rs:237:5
[INFO] [stdout]     |
[INFO] [stdout] 237 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/dorm.rs:354:5
[INFO] [stdout]     |
[INFO] [stdout] 354 |     initialize_game!((3, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/kolya.rs:440:5
[INFO] [stdout]     |
[INFO] [stdout] 440 |     initialize_game!((5, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/corner_cases.rs:254:5
[INFO] [stdout]     |
[INFO] [stdout] 254 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/dorm.rs:437:5
[INFO] [stdout]     |
[INFO] [stdout] 437 |     initialize_game!((3, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/dorm.rs:520:5
[INFO] [stdout]     |
[INFO] [stdout] 520 |     initialize_game!((4, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/dorm.rs:603:5
[INFO] [stdout]     |
[INFO] [stdout] 603 |     initialize_game!((4, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/corner_cases.rs:271:5
[INFO] [stdout]     |
[INFO] [stdout] 271 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/corner_cases.rs:361:5
[INFO] [stdout]     |
[INFO] [stdout] 361 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/cafe.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/cafe.rs:289:5
[INFO] [stdout]     |
[INFO] [stdout] 289 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/cafe.rs:351:5
[INFO] [stdout]     |
[INFO] [stdout] 351 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/cafe.rs:412:5
[INFO] [stdout]     |
[INFO] [stdout] 412 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/cafe.rs:510:5
[INFO] [stdout]     |
[INFO] [stdout] 510 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/terkom.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/cafe.rs:563:5
[INFO] [stdout]     |
[INFO] [stdout] 563 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/cafe.rs:833:5
[INFO] [stdout]     |
[INFO] [stdout] 833 |     initialize_game!((7, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stdout]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stdout]     |
[INFO] [stdout] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]    ::: mmheroes-core-rs/tests/mausoleum.rs:8:5
[INFO] [stdout]     |
[INFO] [stdout]   8 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stdout]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stdout]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stdout]     |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/src/util/async_support.rs:169:13
[INFO] [stdout]     |
[INFO] [stdout] 169 |         let mut executor = PromptingExecutor::new(
[INFO] [stdout]     |             ----^^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> mmheroes-core-rs/src/util/async_support.rs:242:13
[INFO] [stdout]     |
[INFO] [stdout] 242 |         let mut executor =
[INFO] [stdout]     |             ----^^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> mmheroes-core-rs/src/logic/mod.rs:258:29
[INFO] [stdout]     |
[INFO] [stdout] 258 |     pub fn observable_state(&self) -> Ref<ObservableGameState> {
[INFO] [stdout]     |                             ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                             |
[INFO] [stdout]     |                             the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 258 |     pub fn observable_state(&self) -> Ref<'_, ObservableGameState> {
[INFO] [stdout]     |                                           +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 4.88s
[INFO] running `Command { std: "docker" "inspect" "b07533460234b59161674cc8985232e3ef066a9b811af7ddd5297b375bb1f058", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "b07533460234b59161674cc8985232e3ef066a9b811af7ddd5297b375bb1f058", kill_on_drop: false }`
[INFO] [stdout] b07533460234b59161674cc8985232e3ef066a9b811af7ddd5297b375bb1f058
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+b8e88e5ddf5521a9f43ee3f62a702388c713e4bb" "test" "--frozen", kill_on_drop: false }`
[INFO] [stdout] ce56d63f420de3985fb78ecaf2b1ba3973d36c7b5bfb59f1298da029e4c38b4b
[INFO] running `Command { std: "docker" "start" "-a" "ce56d63f420de3985fb78ecaf2b1ba3973d36c7b5bfb59f1298da029e4c38b4b", kill_on_drop: false }`
[INFO] [stderr] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stderr]    --> mmheroes-core-rs/src/logic/mod.rs:258:29
[INFO] [stderr]     |
[INFO] [stderr] 258 |     pub fn observable_state(&self) -> Ref<ObservableGameState> {
[INFO] [stderr]     |                             ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stderr]     |                             |
[INFO] [stderr]     |                             the lifetime is elided here
[INFO] [stderr]     |
[INFO] [stderr]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stderr]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stderr] help: use `'_` for type paths
[INFO] [stderr]     |
[INFO] [stderr] 258 |     pub fn observable_state(&self) -> Ref<'_, ObservableGameState> {
[INFO] [stderr]     |                                           +++
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (lib) generated 1 warning (run `cargo fix --lib -p mmheroes-core` to apply 1 suggestion)
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/pasha.rs:12:5
[INFO] [stderr]     |
[INFO] [stderr]  12 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/pasha.rs:167:5
[INFO] [stderr]     |
[INFO] [stderr] 167 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:144:19
[INFO] [stderr]     |
[INFO] [stderr] 144 |     fn game_state(&self) -> core::cell::Ref<GameState>;
[INFO] [stderr]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stderr]     |                   |
[INFO] [stderr]     |                   the lifetime is elided here
[INFO] [stderr]     |
[INFO] [stderr]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stderr]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stderr] help: use `'_` for type paths
[INFO] [stderr]     |
[INFO] [stderr] 144 |     fn game_state(&self) -> core::cell::Ref<'_, GameState>;
[INFO] [stderr]     |                                             +++
[INFO] [stderr] 
[INFO] [stderr] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:148:19
[INFO] [stderr]     |
[INFO] [stderr] 148 |     fn game_state(&self) -> core::cell::Ref<GameState> {
[INFO] [stderr]     |                   ^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stderr]     |                   |
[INFO] [stderr]     |                   the lifetime is elided here
[INFO] [stderr]     |
[INFO] [stderr]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stderr] help: use `'_` for type paths
[INFO] [stderr]     |
[INFO] [stderr] 148 |     fn game_state(&self) -> core::cell::Ref<'_, GameState> {
[INFO] [stderr]     |                                             +++
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (test "pasha") generated 4 warnings (run `cargo fix --test "pasha" -p mmheroes-core` to apply 4 suggestions)
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:9:5
[INFO] [stderr]     |
[INFO] [stderr]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:124:5
[INFO] [stderr]     |
[INFO] [stderr] 124 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:184:5
[INFO] [stderr]     |
[INFO] [stderr] 184 |     initialize_game!((7, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:230:5
[INFO] [stderr]     |
[INFO] [stderr] 230 |     initialize_game!((5, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:273:5
[INFO] [stderr]     |
[INFO] [stderr] 273 |     initialize_game!((4, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:319:5
[INFO] [stderr]     |
[INFO] [stderr] 319 |     initialize_game!((2, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:365:5
[INFO] [stderr]     |
[INFO] [stderr] 365 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:406:5
[INFO] [stderr]     |
[INFO] [stderr] 406 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:453:5
[INFO] [stderr]     |
[INFO] [stderr] 453 |     initialize_game!((2, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:560:5
[INFO] [stderr]     |
[INFO] [stderr] 560 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:732:5
[INFO] [stderr]     |
[INFO] [stderr] 732 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/exams.rs:935:5
[INFO] [stderr]     |
[INFO] [stderr] 935 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/exams.rs:1132:5
[INFO] [stderr]      |
[INFO] [stderr] 1132 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/exams.rs:1312:5
[INFO] [stderr]      |
[INFO] [stderr] 1312 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/exams.rs:1509:5
[INFO] [stderr]      |
[INFO] [stderr] 1509 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/exams.rs:1565:5
[INFO] [stderr]      |
[INFO] [stderr] 1565 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/exams.rs:1713:5
[INFO] [stderr]      |
[INFO] [stderr] 1713 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (test "exams") generated 19 warnings (2 duplicates) (run `cargo fix --test "exams" -p mmheroes-core` to apply 17 suggestions)
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/nil.rs:9:5
[INFO] [stderr]     |
[INFO] [stderr]   9 |     initialize_game!((1732930458130, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (test "nil") generated 3 warnings (2 duplicates) (run `cargo fix --test "nil" -p mmheroes-core` to apply 1 suggestion)
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/src/util/async_support.rs:169:13
[INFO] [stderr]     |
[INFO] [stderr] 169 |         let mut executor = PromptingExecutor::new(
[INFO] [stderr]     |             ----^^^^^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/src/util/async_support.rs:242:13
[INFO] [stderr]     |
[INFO] [stderr] 242 |         let mut executor =
[INFO] [stderr]     |             ----^^^^^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (lib test) generated 3 warnings (1 duplicate) (run `cargo fix --lib -p mmheroes-core --tests` to apply 2 suggestions)
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/grisha.rs:9:5
[INFO] [stderr]     |
[INFO] [stderr]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/grisha.rs:987:5
[INFO] [stderr]     |
[INFO] [stderr] 987 |     initialize_game!((1, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (test "grisha") generated 4 warnings (2 duplicates) (run `cargo fix --test "grisha" -p mmheroes-core` to apply 2 suggestions)
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/punk.rs:18:5
[INFO] [stderr]     |
[INFO] [stderr]  18 |     initialize_game!((0, GameMode::Normal, Some(high_scores.clone())) => state, game_ui);
[INFO] [stderr]     |     ------------------------------------------------------------------------------------ in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (test "punk") generated 3 warnings (2 duplicates) (run `cargo fix --test "punk" -p mmheroes-core` to apply 1 suggestion)
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/terkom.rs:9:5
[INFO] [stderr]     |
[INFO] [stderr]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (test "terkom") generated 3 warnings (2 duplicates) (run `cargo fix --test "terkom" -p mmheroes-core` to apply 1 suggestion)
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/dorm.rs:9:5
[INFO] [stderr]     |
[INFO] [stderr]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/dorm.rs:92:5
[INFO] [stderr]     |
[INFO] [stderr]  92 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/dorm.rs:175:5
[INFO] [stderr]     |
[INFO] [stderr] 175 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/dorm.rs:271:5
[INFO] [stderr]     |
[INFO] [stderr] 271 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/dorm.rs:354:5
[INFO] [stderr]     |
[INFO] [stderr] 354 |     initialize_game!((3, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/dorm.rs:437:5
[INFO] [stderr]     |
[INFO] [stderr] 437 |     initialize_game!((3, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/dorm.rs:520:5
[INFO] [stderr]     |
[INFO] [stderr] 520 |     initialize_game!((4, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/dorm.rs:603:5
[INFO] [stderr]     |
[INFO] [stderr] 603 |     initialize_game!((4, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (test "dorm") generated 10 warnings (2 duplicates) (run `cargo fix --test "dorm" -p mmheroes-core` to apply 8 suggestions)
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/corner_cases.rs:10:5
[INFO] [stderr]     |
[INFO] [stderr]  10 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/corner_cases.rs:45:5
[INFO] [stderr]     |
[INFO] [stderr]  45 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/corner_cases.rs:105:5
[INFO] [stderr]     |
[INFO] [stderr] 105 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/corner_cases.rs:237:5
[INFO] [stderr]     |
[INFO] [stderr] 237 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/corner_cases.rs:254:5
[INFO] [stderr]     |
[INFO] [stderr] 254 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/corner_cases.rs:271:5
[INFO] [stderr]     |
[INFO] [stderr] 271 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/corner_cases.rs:361:5
[INFO] [stderr]     |
[INFO] [stderr] 361 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (test "corner_cases") generated 9 warnings (2 duplicates) (run `cargo fix --test "corner_cases" -p mmheroes-core` to apply 7 suggestions)
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/kolya.rs:12:5
[INFO] [stderr]     |
[INFO] [stderr]  12 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/kolya.rs:108:5
[INFO] [stderr]     |
[INFO] [stderr] 108 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/kolya.rs:221:5
[INFO] [stderr]     |
[INFO] [stderr] 221 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/kolya.rs:361:5
[INFO] [stderr]     |
[INFO] [stderr] 361 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/kolya.rs:440:5
[INFO] [stderr]     |
[INFO] [stderr] 440 |     initialize_game!((5, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/kuzmenko.rs:31:5
[INFO] [stderr]     |
[INFO] [stderr]  31 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sasha.rs:12:5
[INFO] [stderr]     |
[INFO] [stderr]  12 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:9:5
[INFO] [stderr]     |
[INFO] [stderr]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:94:5
[INFO] [stderr]     |
[INFO] [stderr]  94 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:161:5
[INFO] [stderr]     |
[INFO] [stderr] 161 |     initialize_game!((5, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:225:5
[INFO] [stderr]     |
[INFO] [stderr] 225 |     initialize_game!((3, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:292:5
[INFO] [stderr]     |
[INFO] [stderr] 292 |     initialize_game!((2, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:460:5
[INFO] [stderr]     |
[INFO] [stderr] 460 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:509:5
[INFO] [stderr]     |
[INFO] [stderr] 509 |     initialize_game!((33, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     ---------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:557:5
[INFO] [stderr]     |
[INFO] [stderr] 557 |     initialize_game!((4, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:604:5
[INFO] [stderr]     |
[INFO] [stderr] 604 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:650:5
[INFO] [stderr]     |
[INFO] [stderr] 650 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/sleeping.rs:699:5
[INFO] [stderr]     |
[INFO] [stderr] 699 |     initialize_game!((12, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     ---------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/studying.rs:8:5
[INFO] [stderr]     |
[INFO] [stderr]   8 |     initialize_game!((1641333345581, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/studying.rs:99:5
[INFO] [stderr]     |
[INFO] [stderr]  99 |     initialize_game!((1641336778475, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/studying.rs:153:5
[INFO] [stderr]     |
[INFO] [stderr] 153 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/cafe.rs:9:5
[INFO] [stderr]     |
[INFO] [stderr]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/cafe.rs:289:5
[INFO] [stderr]     |
[INFO] [stderr] 289 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/cafe.rs:351:5
[INFO] [stderr]     |
[INFO] [stderr] 351 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/cafe.rs:412:5
[INFO] [stderr]     |
[INFO] [stderr] 412 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/cafe.rs:510:5
[INFO] [stderr]     |
[INFO] [stderr] 510 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stdout] 
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stdout] running 0 tests
[INFO] [stderr]     |             ----^^^^
[INFO] [stdout] 
[INFO] [stderr]     |             |
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/cafe.rs:563:5
[INFO] [stderr]     |
[INFO] [stderr] 563 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/cafe.rs:833:5
[INFO] [stderr]     |
[INFO] [stderr] 833 |     initialize_game!((7, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]     |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:9:5
[INFO] [stderr]     |
[INFO] [stderr]   9 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:37:5
[INFO] [stderr]     |
[INFO] [stderr]  37 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:103:5
[INFO] [stderr]     |
[INFO] [stderr] 103 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:130:5
[INFO] [stderr]     |
[INFO] [stderr] 130 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:196:5
[INFO] [stderr]     |
[INFO] [stderr] 196 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:266:5
[INFO] [stderr]     |
[INFO] [stderr] 266 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:347:5
[INFO] [stderr]     |
[INFO] [stderr] 347 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:428:5
[INFO] [stderr]     |
[INFO] [stderr] 428 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:523:5
[INFO] [stderr]     |
[INFO] [stderr] 523 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:627:5
[INFO] [stderr]     |
[INFO] [stderr] 627 |     initialize_game!((2, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:721:5
[INFO] [stderr]     |
[INFO] [stderr] 721 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:843:5
[INFO] [stderr]     |
[INFO] [stderr] 843 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:930:5
[INFO] [stderr]     |
[INFO] [stderr] 930 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/traveling.rs:991:5
[INFO] [stderr]     |
[INFO] [stderr] 991 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1075:5
[INFO] [stderr]      |
[INFO] [stderr] 1075 |     initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1159:5
[INFO] [stderr]      |
[INFO] [stderr] 1159 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1234:5
[INFO] [stderr]      |
[INFO] [stderr] 1234 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1341:5
[INFO] [stderr]      |
[INFO] [stderr] 1341 |     initialize_game!((1, GameMode::SelectInitialParameters) => state, game_ui);
[INFO] [stderr]      |     -------------------------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1448:5
[INFO] [stderr]      |
[INFO] [stderr] 1448 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1504:5
[INFO] [stderr]      |
[INFO] [stderr] 1504 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1663:5
[INFO] [stderr]      |
[INFO] [stderr] 1663 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1728:5
[INFO] [stderr]      |
[INFO] [stderr] 1728 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1781:5
[INFO] [stderr]      |
[INFO] [stderr] 1781 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1834:5
[INFO] [stderr]      |
[INFO] [stderr] 1834 |     initialize_game!((1, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1923:5
[INFO] [stderr]      |
[INFO] [stderr] 1923 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]     --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]      |
[INFO] [stderr]  158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]      |             ----^^^^
[INFO] [stderr]      |             |
[INFO] [stderr]      |             help: remove this `mut`
[INFO] [stderr]      |
[INFO] [stderr]     ::: mmheroes-core-rs/tests/traveling.rs:1978:5
[INFO] [stderr]      |
[INFO] [stderr] 1978 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]      |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]      |
[INFO] [stderr]      = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/mausoleum.rs:8:5
[INFO] [stderr]     |
[INFO] [stderr]   8 |     initialize_game!((0, GameMode::Normal) => state, game_ui);
[INFO] [stderr]     |     --------------------------------------------------------- in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/computer_class.rs:10:5
[INFO] [stderr]     |
[INFO] [stderr]  10 |     initialize_game!((0, GameMode::God) => state, game_ui);
[INFO] [stderr]     |     ------------------------------------------------------ in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/computer_class.rs:291:5
[INFO] [stderr]     |
[INFO] [stderr] 291 |     initialize_game!((0, GameMode::God) => state, game_ui);
[INFO] [stderr]     |     ------------------------------------------------------ in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/computer_class.rs:472:5
[INFO] [stderr]     |
[INFO] [stderr] 472 |     initialize_game!((2, GameMode::God) => state, game_ui);
[INFO] [stderr]     |     ------------------------------------------------------ in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> mmheroes-core-rs/tests/common.rs:158:13
[INFO] [stderr]     |
[INFO] [stderr] 158 |         let mut game = mmheroes_core::logic::create_game($seed, $state);
[INFO] [stderr]     |             ----^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]    ::: mmheroes-core-rs/tests/computer_class.rs:709:5
[INFO] [stderr]     |
[INFO] [stderr] 709 |     initialize_game!((2, GameMode::God) => state, game_ui);
[INFO] [stderr]     |     ------------------------------------------------------ in this macro invocation
[INFO] [stderr]     |
[INFO] [stderr]     = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stderr] 
[INFO] [stderr] warning: `mmheroes-core` (test "kolya") generated 7 warnings (2 duplicates) (run `cargo fix --test "kolya" -p mmheroes-core` to apply 5 suggestions)
[INFO] [stderr] warning: `mmheroes-core` (test "kuzmenko") generated 3 warnings (2 duplicates) (run `cargo fix --test "kuzmenko" -p mmheroes-core` to apply 1 suggestion)
[INFO] [stderr] warning: `mmheroes-core` (test "sasha") generated 3 warnings (2 duplicates) (run `cargo fix --test "sasha" -p mmheroes-core` to apply 1 suggestion)
[INFO] [stderr] warning: `mmheroes-core` (test "sleeping") generated 13 warnings (2 duplicates) (run `cargo fix --test "sleeping" -p mmheroes-core` to apply 11 suggestions)
[INFO] [stderr] warning: `mmheroes-core` (test "studying") generated 5 warnings (2 duplicates) (run `cargo fix --test "studying" -p mmheroes-core` to apply 3 suggestions)
[INFO] [stderr] warning: `mmheroes-core` (test "cafe") generated 9 warnings (2 duplicates) (run `cargo fix --test "cafe" -p mmheroes-core` to apply 7 suggestions)
[INFO] [stderr] warning: `mmheroes-core` (test "traveling") generated 28 warnings (2 duplicates) (run `cargo fix --test "traveling" -p mmheroes-core` to apply 26 suggestions)
[INFO] [stderr] warning: `mmheroes-core` (test "mausoleum") generated 3 warnings (2 duplicates) (run `cargo fix --test "mausoleum" -p mmheroes-core` to apply 1 suggestion)
[INFO] [stderr] warning: `mmheroes-core` (test "computer_class") generated 6 warnings (2 duplicates) (run `cargo fix --test "computer_class" -p mmheroes-core` to apply 4 suggestions)
[INFO] [stderr] warning: `mmheroes-core` (test "common") generated 2 warnings (2 duplicates)
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 0.06s
[INFO] [stderr]      Running unittests src/main.rs (/opt/rustwide/target/debug/deps/mmheroes-f619d335e20a769e)
[INFO] [stderr]      Running unittests src/lib.rs (/opt/rustwide/target/debug/deps/mmheroes_core-70d5c51cabde4755)
[INFO] [stdout] 
[INFO] [stdout] running 32 tests
[INFO] [stdout] test ffi::tests::test_ffi ... ok
[INFO] [stdout] test logic::game_state::tests::test_game_state_bits ... ok
[INFO] [stdout] test logic::memory_tests::day_memory ... ok
[INFO] [stdout] test logic::memory_tests::action_memory ... ok
[INFO] [stdout] test logic::memory_tests::exam_memory ... ok
[INFO] [stdout] test logic::memory_tests::game_screen_memory ... ok
[INFO] [stdout] test logic::memory_tests::observable_game_state_memory ... ok
[INFO] [stdout] test logic::memory_tests::player_memory ... ok
[INFO] [stdout] test logic::memory_tests::timetable_memory ... ok
[INFO] [stdout] test logic::memory_tests::whole_game_memory ... ok
[INFO] [stdout] test logic::subject_status::tests::test_debug ... ok
[INFO] [stdout] test logic::memory_tests::game_state_memory ... ok
[INFO] [stdout] test random::tests::test_next ... ok
[INFO] [stdout] test logic::timetable::tests::generate_random_timetable ... ok
[INFO] [stdout] test random::tests::test_random_number_in_range ... ok
[INFO] [stdout] test random::tests::test_random_number_with_upper_bound ... ok
[INFO] [stdout] test random::tests::test_random_number_with_zero_upper_bound ... ok
[INFO] [stdout] test ui::cp866_encoding::tests::test_from_cp866_to_utf8 ... ok
[INFO] [stdout] test ui::cp866_encoding::tests::test_from_utf8_to_cp866 ... ok
[INFO] [stdout] test ui::recording::tests::test_parsing_unexpected_eof ... ok
[INFO] [stdout] test ui::cp866_encoding::tests::test_round_trip ... ok
[INFO] [stdout] test ui::recording::tests::test_recording ... ok
[INFO] [stdout] test ui::recording::tests::test_successful_parsing ... ok
[INFO] [stdout] test ui::renderer::tests::test_write ... ok
[INFO] [stdout] test util::async_support::tests::test_basic ... ok
[INFO] [stdout] test util::tiny_vec::tests::test_clear ... ok
[INFO] [stdout] test util::tiny_vec::tests::test_clone ... ok
[INFO] [stdout] test util::tiny_vec::tests::test_full_capacity ... ok
[INFO] [stdout] test ui::recording::tests::test_parsing_unknown_character ... ok
[INFO] [stdout] test util::async_support::tests::premature_input_is_discarded ... ok
[INFO] [stdout] test util::async_support::tests::test_panics_if_resumed_after_finishing - should panic ... ok
[INFO] [stdout] test util::tiny_vec::tests::test_exceeding_capacity - should panic ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 32 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.02s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/cafe.rs (/opt/rustwide/target/debug/deps/cafe-217c13c2c1c19373)
[INFO] [stdout] 
[INFO] [stdout] running 7 tests
[INFO] [stdout] test cafe_punk_only_tea_left ... ok
[INFO] [stdout] test cafe_pdmi ... ok
[INFO] [stdout] test mausoleum_rest_without_money ... ok
[INFO] [stdout] test cafe_punk_no_tea_with_cake ... ok
[INFO] [stdout] test cafe_punk ... ok
[INFO] [stdout] test mausoleum_with_money ... ok
[INFO] [stdout] test mausoleum_death_of_alcoholism ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 7 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.02s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/common.rs (/opt/rustwide/target/debug/deps/common-b9419af1d76b8db2)
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/computer_class.rs (/opt/rustwide/target/debug/deps/computer_class-8bae1d86ad66ff76)
[INFO] [stdout] 
[INFO] [stdout] running 4 tests
[INFO] [stdout] test playing_mmheroes_randomizes_timetable ... ok
[INFO] [stdout] test class_closing ... ok
[INFO] [stdout] test surf_internet_god_mode ... ok
[INFO] [stdout] test play_mmheroes_multiple_times ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 4 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.10s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/corner_cases.rs (/opt/rustwide/target/debug/deps/corner_cases-bbeb0fc645994cbe)
[INFO] [stdout] 
[INFO] [stdout] running 7 tests
[INFO] [stdout] test welcome_screen ... ok
[INFO] [stdout] test game_end_after_visiting_punk ... ok
[INFO] [stdout] test game_end_after_returning_to_dorm ... ok
[INFO] [stdout] test initial_parameters_screen_shown_when_rerunning ... ok
[INFO] [stdout] test show_help ... ok
[INFO] [stdout] test show_timetable_in_dorm ... ok
[INFO] [stdout] test game_end ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 7 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.01s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/dorm.rs (/opt/rustwide/target/debug/deps/dorm-881554cc1885b588)
[INFO] [stdout] 
[INFO] [stdout] running 8 tests
[INFO] [stdout] test accept_invitation_to_birthday ... ok
[INFO] [stdout] test accept_invitation_to_play_mafia ... ok
[INFO] [stdout] test deny_invitation_to_play_quake ... ok
[INFO] [stdout] test deny_invitation_to_play_mafia ... ok
[INFO] [stdout] test accept_invitation_to_disco_party ... ok
[INFO] [stdout] test accept_invitation_to_play_quake ... ok
[INFO] [stdout] test deny_invitation_to_birthday ... ok
[INFO] [stdout] test deny_invitation_to_disco_party ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 8 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.01s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/exams.rs (/opt/rustwide/target/debug/deps/exams-ca4fbbe7619a117d)
[INFO] [stdout] 
[INFO] [stdout] running 17 tests
[INFO] [stdout] test algebra_exam_continue_in_train_buy_ticket_then_go_to_pdmi ... ok
[INFO] [stdout] test algebra_exam_continue_in_train_caught_on_way_back ... ok
[INFO] [stdout] test calculus_with_intro ... ok
[INFO] [stdout] test algebra_pdmi_with_intro ... ok
[INFO] [stdout] test algebra_exam_continue_in_train_gatecrash_because_no_money_caught ... ok
[INFO] [stdout] test geometry_punk_with_intro ... ok
[INFO] [stdout] test algebra_exam_continue_in_train_gatecrash_because_no_money_not_caught ... ok
[INFO] [stdout] test algebra_exam_continue_in_train_buy_ticket_then_go_to_punk ... ok
[INFO] [stdout] test english_with_intro ... ok
[INFO] [stdout] test algebra_exam_continue_in_train_gatecrash_by_choice_not_caught ... ok
[INFO] [stdout] test english_exam_found_money ... ok
[INFO] [stdout] test computer_science_with_intro ... ok
[INFO] [stdout] test physical_education_with_intro ... ok
[INFO] [stdout] test geometry_pdmi_with_intro ... ok
[INFO] [stdout] test algebra_exam_continue_in_train_gatecrash_by_choice_caught ... ok
[INFO] [stdout] test exam_list_in_punk ... ok
[INFO] [stderr]      Running tests/grisha.rs (/opt/rustwide/target/debug/deps/grisha-826e6d0d8ceeb31c)
[INFO] [stdout] test algebra_punk_with_intro ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 17 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.03s
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] running 2 tests
[INFO] [stdout] test grisha_refuse_terkom ... ok
[INFO] [stdout] test grisha ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 2 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.02s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/kolya.rs (/opt/rustwide/target/debug/deps/kolya-9ee67594f1fb9ece)
[INFO] [stdout] 
[INFO] [stdout] running 5 tests
[INFO] [stdout] test altruism ... ok
[INFO] [stdout] test no_money_solves_algebra_problems ... ok
[INFO] [stdout] test solves_algebra_problems_for_oat_tincture ... ok
[INFO] [stdout] test no_money_brake_fluid ... ok
[INFO] [stdout] test refuse_to_buy_oat_tincture ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 5 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.01s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/kuzmenko.rs (/opt/rustwide/target/debug/deps/kuzmenko-744ed8350598ab70)
[INFO] [stdout] 
[INFO] [stdout] running 1 test
[INFO] [stdout] test kuzmenko_cs_exam_every_day ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/mausoleum.rs (/opt/rustwide/target/debug/deps/mausoleum-a9a27e6c476b5224)
[INFO] [stdout] 
[INFO] [stdout] running 1 test
[INFO] [stdout] test mausoleum_closing ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/nil.rs (/opt/rustwide/target/debug/deps/nil-ef7d00ebd0974220)
[INFO] [stdout] 
[INFO] [stdout] running 1 test
[INFO] [stdout] test nil_negative_knowledge_and_health ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.01s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/pasha.rs (/opt/rustwide/target/debug/deps/pasha-ca39649dab574579)
[INFO] [stdout] 
[INFO] [stdout] running 2 tests
[INFO] [stdout] test pasha ... ok
[INFO] [stdout] test pasha_decreases_subject_knowledge ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 2 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/punk.rs (/opt/rustwide/target/debug/deps/punk-f841becd35be8a22)
[INFO] [stdout] 
[INFO] [stdout] running 1 test
[INFO] [stdout] test look_at_baobab ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.01s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/sasha.rs (/opt/rustwide/target/debug/deps/sasha-46bd12cf7e2e6bb7)
[INFO] [stdout] 
[INFO] [stdout] running 1 test
[INFO] [stdout] test sasha ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.05s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/sleeping.rs (/opt/rustwide/target/debug/deps/sleeping-9884979e10fddb5a)
[INFO] [stdout] 
[INFO] [stdout] running 11 tests
[INFO] [stdout] test dream_about_algebra ... ok
[INFO] [stdout] test dream_about_calculus ... ok
[INFO] [stdout] test djug_dream ... ok
[INFO] [stdout] test dream_about_geometry ... ok
[INFO] [stdout] test cant_stay_awake ... ok
[INFO] [stdout] test try_to_sleep ... ok
[INFO] [stdout] test dream_about_computer_science ... ok
[INFO] [stdout] test rest_until_midnight ... ok
[INFO] [stdout] test dream_about_physical_education ... ok
[INFO] [stdout] test stupid_dream ... ok
[INFO] [stdout] test dream_about_english ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 11 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.02s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/studying.rs (/opt/rustwide/target/debug/deps/studying-20937e4220469c8a)
[INFO] [stdout] 
[INFO] [stdout] running 3 tests
[INFO] [stdout] test died_of_studying_to_well ... ok
[INFO] [stdout] test overstudy_to_zero_health ... ok
[INFO] [stdout] test study_with_negative_brain_level ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 3 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.01s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/terkom.rs (/opt/rustwide/target/debug/deps/terkom-5b103294fb86cb48)
[INFO] [stdout] 
[INFO] [stdout] running 1 test
[INFO] [stdout] test play_mmheroes_at_terkom ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.01s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/traveling.rs (/opt/rustwide/target/debug/deps/traveling-afa07db0a49a6def)
[INFO] [stdout] 
[INFO] [stdout] running 26 tests
[INFO] [stdout] test go_from_dorm_to_punk ... ok
[INFO] [stdout] test go_from_dorm_to_mausoleum ... ok
[INFO] [stdout] test death_on_the_way_from_dorm_to_mausoleum ... ok
[INFO] [stdout] test go_from_mausoleum_to_dorm ... ok
[INFO] [stdout] test death_on_the_way_from_mausoleum_to_punk ... ok
[INFO] [stdout] test go_from_mausoleum_to_punk ... ok
[INFO] [stdout] test death_on_the_way_to_pdmi ... ok
[INFO] [stdout] test death_on_the_way_to_computer_class ... ok
[INFO] [stdout] test death_on_the_way_from_dorm_to_punk ... ok
[INFO] [stdout] test go_from_punk_to_dorm ... ok
[INFO] [stdout] test go_to_pdmi_from_dorm_without_money_not_caught_by_inspectors ... ok
[INFO] [stdout] test go_from_punk_to_mausoleum ... ok
[INFO] [stdout] test go_to_pdmi_with_money_but_without_ticket_not_caught_by_inspectors ... ok
[INFO] [stdout] test go_to_punk_from_pdmi_without_money ... ok
[INFO] [stdout] test go_to_pdmi_from_dorm_without_money_caught_by_inspectors ... ok
[INFO] [stdout] test go_to_punk_from_pdmi_with_round_trip_ticket ... ok
[INFO] [stdout] test go_from_punk_to_computer_class ... ok
[INFO] [stdout] test go_to_punk_from_pdmi_with_one_way_ticket ... ok
[INFO] [stdout] test go_to_punk_from_pdmi_without_money_caught_by_inspectors ... ok
[INFO] [stdout] test go_to_pdmi_with_ticket ... ok
[INFO] [stdout] test go_to_punk_from_pdmi_with_money_but_without_ticket_caught_by_inspectors ... ok
[INFO] [stdout] test go_to_pdmi_with_money_but_without_ticket_caught_by_inspectors ... ok
[INFO] [stdout] test killed_by_inspectors_no_money_from_dorm_to_pdmi ... ok
[INFO] [stdout] test go_to_punk_from_pdmi_with_money_but_without_ticket ... ok
[INFO] [stdout] test no_point_to_go_to_pdmi ... ok
[INFO] [stderr]    Doc-tests mmheroes_core
[INFO] [stdout] test last_train ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 26 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.02s
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "ce56d63f420de3985fb78ecaf2b1ba3973d36c7b5bfb59f1298da029e4c38b4b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "ce56d63f420de3985fb78ecaf2b1ba3973d36c7b5bfb59f1298da029e4c38b4b", kill_on_drop: false }`
[INFO] [stdout] ce56d63f420de3985fb78ecaf2b1ba3973d36c7b5bfb59f1298da029e4c38b4b
